As HGs go, Seraphim is definitely on the shorter end of the scale. Size, though, tends not to mean a lot in the Gundam universe. I really like the way Seraphim looks; it's sleek and to the point. It's also got a lot of interesting articulation.
Seraphim's head is on a ball joint, as are his shoulders, allowing for a lot of articulation. The shoulder flaps are on hinges, and the elbows have one point of articulation. The wrists, unfortunately, are simply pegged in, so there's limited articulation there. I kinda like Seraphim's strange little arms, though; they're just right for it. In terms of the waist, there's basically no articulation other than the slight swivel action you can get. The face can pull down and the antennae can rotate up for face burst action!! The hips are, once again, ball-jointed, and the knees can bend at two spots. The side skirts are on little ball joints as well, but kind of get in the way a little. The ankles are somewhat difficult to describe, so I'll let the pictures take care of that for me~
I really love the articulation on this little fella. He's super posable, but not obnoxiously so. And he really doesn't take any sort of cleaning up other than some yellow on the thigh vents and some red sharpie on the forehead gem thing. Everything else can be done with the foil stickers.
And look, he even does a good impersonation of a Ganmen!!
Simply put, Seraphim Gundam is a fantastic and cheap [~$10] kit that has a lot of promise to it, too. Not only is it a great and highly articulated HG figure with almost perfect detail, but it fits right onto HG Seravee Gundam too, and I believe the two are also sold together.
See you next Friday, gunpla fans~